Matt and Mikolaj play a video game on the sofa at night: Mikolaj cheers with his controller in the air and Matt laughs. A picture of Big Star and Little Star hangs on the wall, and a crescent moon shines through the window.

Mikolaj
Studios

A father and son making games together. Player 1 and Player 2.

Hi, we're Matt and Mikolaj. Mikolaj dreams up the games, Dad builds them, and we test every one together. Read our story

Scroll to travel the map. Side quest: find the three hidden bottles.

Level 1

The Idea

"What if a garden gnome robbed a whole house, one kettle at a time?"

That was Mikolaj's question. Dad laughed, then took notes. The gnome needed a Big Cousin to carry the loot, a cat flap to sneak through, and a man of the house who checks every room.

Every good game starts with an idea you can't stop giggling about. This one started at our kitchen table.

Big Star thinks with a pencil while Little Star holds up a light bulb.
Level 2

The Workshop

Mikolaj directs. Dad builds. We argue about how big the kettle should be, test it, and argue again.

Our games are made with the Godot engine. Every model, sound and song is made for the game, and more than 1,500 automated tests check that everything still works each time we change something.

A big hand and a small hand hold the same game controller.
  1. Stage 1IdeaMikolaj pitches it. It has to make us both laugh.
  2. Stage 2SketchCharacters, rooms and rules on paper first.
  3. Stage 3BuildCode, art and sound, one room at a time.
  4. Stage 4PlaytestFriends play it and we watch what breaks.
Level 3 · Our first game

Gnome Heist

The Gnome Heist app icon: a gnome with a finger to his lips.

Tiny thief. Very big house.

A comedy stealth heist

A garden gnome with a loot sack tiptoes across a moonlit lawn while the man of the house looks out of an upstairs window.

You're a garden gnome. There's a house full of metal, plastic and glass, and you want all of it. Squeeze through the cat flap, grab the loot and throw it out of a window to your enormous cousin.

Twenty levels, badges to win and a grand finale: see it all on the Gnome Heist page.

Big Star plays with a controller while Little Star cheers at the screen.
App Store SoonGoogle Play SoonVisit Gnome Heist
Level 4 · Our second game

River Rations

The River Rations app icon.

Feed the flock. Beat the King.

A cosy pixel-art river adventure, coming soon

River Rations: a keeper in a green hat stands on a bridge while a line of mallards waddles down the riverside path, and the crowned Mallard King watches from the corner.

The ducks are hungry. Very hungry. And there are a lot of them.

You're the keeper of a quiet riverside, and a mallard army has marched in wanting lunch. Get close, throw your bread, and a full duck calms right down and waddles home happy. Leave one hungry for too long and it nips your ankles.

Level 5

Coming next

Big Star and Little Star sit on a crescent moon above a glowing path of little game-world islands, waiting for the next game.

Two games in, and Mikolaj's notebook is still full. The next world is locked for now, but we can tell you it will be just as silly.

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Little Star rides on Big Star's shoulders.
Watch

From our workshop

Short videos about how we make our games, with music and no talking. Tap one to play it.

All 11 videos · More on YouTube and TikTok

Bonus level

Grab the loot

Twenty seconds. Catch the metal, plastic and glass as it falls. Ten is a good haul.

Move with the arrow keys, or drag on the game.

Score0
Best0
Time20

Keyboard: ← → or A and D. Touch: drag left and right.