Cookies
Last updated: 7 November 2026
This page explains what this website saves on your device, and how to clear it.
The short version
We don't use cookies. The game saves its progress in your browser, and we count visits to our pages without cookies. You can turn the counting off.
Game progress
The home page is a little game. To remember your progress, it saves a few small items in your browser's local storage, a space your browser keeps for each website. This is all of it:
| Name | What it remembers | How long it's kept |
|---|---|---|
ms.ach | The achievements you've unlocked | Until you clear it |
ms.bottles | Which of the three hidden bottles you've found | Until you clear it |
ms.best | Your best score in the bonus level | Until you clear it |
They're saved as you play: when you unlock an achievement, find a bottle or set a new best score. They stay on your device. We can't see them, and they're never sent to us or anyone else. Your studio code isn't saved at all: the page works it out from your achievements each time. The sound setting isn't saved either, so sound starts off on every visit.
Why there's no cookie banner
UK law (the Privacy and Electronic Communications Regulations) asks websites to get your permission before they store things on your device or read things from it, unless it's strictly needed for something you're using. Since February 2026 it also allows simple visit counting without asking first, as long as it's only used to improve the website, the totals can't identify anyone and you can easily say no. Our game progress is the first kind and our visit counting is the second, so we don't ask with a banner. We still think you should know about both, so they're explained here, and you can clear or turn off either whenever you like.
Visit counting (no cookies)
We count visits to our pages so we can see which ones people like. We don't use cookies for this, and we can't tell who you are.
- Vercel, who host our website, count the visits for us with a small script on each page.
- For each page view it notes the page, the website you came from, your browser and type of device, and a rough location such as the country, worked out from your internet address.
- So that one visit isn't counted twice, Vercel makes a scrambled code from your connection, and throws it away after 24 hours.
- We only see totals, and we never use them for advertising. Your game progress and studio code are never sent.
We only count our own pages, never a page that doesn't exist, and we leave out anything after a ? or # in the address, because that can hold text someone typed.
Saying no stops the counting on this browser before it starts, and your game progress stays the same. If your browser sends Global Privacy Control or Do Not Track, we take that as a no too. Your choice is saved in your browser like this:
| Name | What it remembers | How long it's kept |
|---|---|---|
ms.count-visits | That you chose "Don't count my visits". It's only saved if you say no. | Until you choose Count my visits, or clear this website's data in your browser |
Read more in our privacy policy.
Clear your progress
This deletes game progress from this browser. Your achievements, bottles and best score start again from zero.
You can also clear it in your browser's settings, in the saved data for mikolajstudios.com.
Our games
Each game's privacy policy explains its storage: Gnome Heist and River Rations.
If anything changes
If we change how we use storage, we'll update this page. Where a change needs your permission, we'll ask first, with a clear way to say no.
Contact
Questions: hello@mikolajstudios.com.
